Week 2


\^.*\~ I'm glad you made it! And just in time too cuz I'm gonna spoil some stuff... ~\*.^\

Fateful Red starts as a normal Fire Red game but you soon find yourself at the entrance of an abandoned building.  After some investigation, you will find out that this building is an arcade machine. Once activated you are transported to 'A Game of Fate Hub' is your hub world and will connect you to the other game areas. Your first goal in AGoF is to defeat each gym leader. You may only challenge a gym if your party's mean level is below a threshold. You can train your party in the 'Adventure Zone' watch out for Arcadians that's what Griever always says. While you're in AZ you can't save there are a number of exits in each AZ depending on the one you take you may return to the hub with different rewards or even more clues. There is a currency 'Rift Tickets' you will need to acquire these in order to do various things, such as heal your party, use the pc, increase the power of your Pokémon.

We are still on track for our first showing ill be focusing this week on various aspects of the AZ. I will also need to build scrips that generate Arcadians at each mean party level. Lots of playtesting. Don't forget to FOLLOW it helps with exposure. See you again soon
BK O u t

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